Grant Stoner, a gamer with spinal muscular atrophy type 2, has relied on video games as a way to connect with others due to his physical limitations. However, he and others with disabilities have faced barriers in the gaming industry, as the technology has not been inclusive. Stoner and Paul Amadeus Lane, who became quadriplegic after an accident, have had to find creative ways to play games, such as using homemade adaptive setups. Recently, Sony Interactive Entertainment developed a controller specifically designed for gamers with disabilities, following in the footsteps of Microsoft's Xbox Adaptive Controller. The Access controller, which can be customized to meet individual needs, has been praised by gamers like Lane for its ability to make gaming more accessible and enjoyable. While progress has been made, Stoner emphasizes that there is still more work to be done to ensure full accessibility for all disabled individuals in the gaming industry.
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